![]() This paper, based on a joint effort by IO Interactive* and Intel, demonstrates how we used multicore CPUs and parallelization to make Hitman 2* sound more immersive. ![]() To take advantage of extra cores, developers need to aggressively parallelize code execution and make sure game features scale correctly on different CPUs. Popularization of CPUs with six and eight cores means that untapped processing power becomes available to games, and part of that power can be used to enhance our players’ audio experience.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |